Burning Out Logo

Project Overview

Project Type

Game Genre

Role

Duration

Engine

Tools

Internship Project

2.5D Platformer Metroidvania

Engineering

April 2025 - March 2026

Unity 6

C#, Github

Project Description

CORA is a 2.5D multi-plane adventure game that challenges players to navigate deep environment and solve puzzles. The mechanics, levels, and deep narrative teach the player to confront and anxiety using real-world coping mechanisms.

During my internship I completed a fully-fledged demo of 3 environment levels and 5+ core mechanics with diverse use cases. The demo is being used by a Co-Development studio as reference for official development - I do the testing and iteration so they can focus on making it.

As Game Development Intern (Unity) I engineered and used custom tools and systems to code scalable, modular gameplay, built for constant iteration.

Responsibilities

See More Projects!

Burning Out Logo

Project Overview

Project Type

Game Genre

Role

Duration

Engine

Tools

Internship Project

2.5D Platformer Metroidvania

Engineering

April 2025 - March 2026

Unity 6

C#, Github

Project Description

CORA is a 2.5D multi-plane adventure game that challenges players to navigate deep environment and solve puzzles. The mechanics, levels, and deep narrative teach the player to confront and anxiety using real-world coping mechanisms.

During my internship I completed a fully-fledged demo of 3 environment levels and 5+ core mechanics with diverse use cases. The demo is being used by a Co-Development studio as reference for official development - I do the testing and iteration so they can focus on making it.

As Game Development Intern (Unity) I engineered and used custom tools and systems to code scalable, modular gameplay, built for constant iteration.

Responsibilities

See More Projects!

Burning Out Logo

Project Overview

Project Type

Game Genre

Role

Duration

Engine

Tools

Internship Project

2.5D Platformer Metroidvania

Engineering

April 2025 - March 2026

Unity 6

C#, Github

Project Description

CORA is a 2.5D multi-plane adventure game that challenges players to navigate deep environment and solve puzzles. The mechanics, levels, and deep narrative teach the player to confront and anxiety using real-world coping mechanisms.

During my internship I completed a fully-fledged demo of 3 environment levels and 5+ core mechanics with diverse use cases. The demo is being used by a Co-Development studio as reference for official development - I do the testing and iteration so they can focus on making it.

As Game Development Intern (Unity) I engineered and used custom tools and systems to code scalable, modular gameplay, built for constant iteration.

Responsibilities

See More Projects!