

Steam Page
Gameplay Teaser Trailer
Updated October 20, 2025
Project Overview
Project Type
Game Genre
Role
Team Size
Duration
Engine
Tools
Personal Project
Narrative Adventure Horror
Production, Design, Programming
6 Core, 30+ Contributors
April 2024 - June 2025
Unreal Engine 5.3
Blueprints, P4V, Miro, Sheets, Docs, JS
Project Description
Kawai’ian Isolation is a first-person narrative adventure (walking simulator), turned survival horror. The story is a tragedy of the beauty and horror of identity.
The player controls Mayumias she explores her memories of Kawai’i and lived-purgatory of Paradise.
The project began as a Pitch Project at the Video Game Development Club at UCI for 2 quarters, and continued development under Burnt Out Games for polish and publishing.
I served as the Technical Director, overseeing Audio, Design, Programming, and Writing. I also worked as a Tools Engineer, Narrative Designer and Writer, and Gameplay Designer.
Responsibilities
Tech Director & Technical Production
Narrative Design & Writing
Tools Engineering
Technical Design & Scripting


Steam Page
Gameplay Teaser Trailer
Updated October 20, 2025
Project Overview
Project Type
Game Genre
Role
Team Size
Duration
Engine
Tools
Personal Project
Narrative Adventure Horror
Production, Design, Programming
6 Core, 30+ Contributors
April 2024 - June 2025
Unreal Engine 5.3
Blueprints, P4V, Miro, Sheets, Docs, JS
Project Description
Kawai’ian Isolation is a first-person narrative adventure (walking simulator), turned survival horror. The story is a tragedy of the beauty and horror of identity.
The player controls Mayumias she explores her memories of Kawai’i and lived-purgatory of Paradise.
The project began as a Pitch Project at the Video Game Development Club at UCI for 2 quarters, and continued development under Burnt Out Games for polish and publishing.
I served as the Technical Director, overseeing Audio, Design, Programming, and Writing. I also worked as a Tools Engineer, Narrative Designer and Writer, and Gameplay Designer.
Responsibilities
Tech Director & Technical Production
Narrative Design & Writing
Tools Engineering
Technical Design & Scripting


Steam Page
Gameplay Teaser Trailer
Updated October 20, 2025
Project Overview
Project Type
Game Genre
Role
Team Size
Duration
Engine
Tools
Personal Project
Narrative Adventure Horror
Production, Design, Programming
6 Core, 30+ Contributors
April 2024 - June 2025
Unreal Engine 5.3
Blueprints, P4V, Miro, Sheets, Docs, JS
Project Description
Kawai’ian Isolation is a first-person narrative adventure (walking simulator), turned survival horror. The story is a tragedy of the beauty and horror of identity.
The player controls Mayumias she explores her memories of Kawai’i and lived-purgatory of Paradise.
The project began as a Pitch Project at the Video Game Development Club at UCI for 2 quarters, and continued development under Burnt Out Games for polish and publishing.
I served as the Technical Director, overseeing Audio, Design, Programming, and Writing. I also worked as a Tools Engineer, Narrative Designer and Writer, and Gameplay Designer.
Responsibilities
Tech Director & Technical Production
Narrative Design & Writing
Tools Engineering
Technical Design & Scripting